A New York Times article “Online, It’s the Mouse That Runs the Museum” (2010), Alex Wright discusses how museums are using new technologies to explore new strategies for building collections, inspiring creativity, and facilitating learning. Wright describes how the National September 11 Museum and Memorial crowdsourced the task of building its collection. In a similar way, The Museum of the History of Polish Jews utilized social media sites such as Youtube, Flickr, and Facebook to obtain content for it’s Virtual Shtetl project.
Google art project free download - Art Project 2.0, FLOW: A Multicultural Art & Stories Project, Project Baseline, and many more programs. Google Art Project brings Google Street View into the galleries. With about 1,000 works from seventeen museums, Google Art Project is, certainly, a work in progress. But make no mistake, it's already a masterwork.
Google Arts And Culture Images
Persona 1 2. Wright also points to the idea of a museum commons, citing the Smithsonian Institution as a case study: “That institution recently began an ambitious initiative called the Smithsonian Commons to develop technologies and licensing agreements that would let visitors download, share and remix the museum’s vast collection of public domain assets. Cookie 5 more privacy better browsing 5 5 5. Using the new tools, Web users should be able to annotate images, create personalized views of the collection and export fully licensed images for use on their own Web sites or elsewhere.” Unfortunately, I was unable to find a functioning commons site for the Smithsonian; it seems this project is still in development. Wright quotes Michael Edson, the Smithsonian’s New Media Directors, “described the initiative as a step in the institution’s larger mission to shift ‘from an authority-centric broadcast platform to one that recognizes the importance of distributive knowledge creation’.” I am interested to compare how the proposed Smithsonian Commons might function similarly to the Google Art Project (which the several of the Smithsonian Museums participate in) – both would allow increased public access to art objects and encourage participatory learning through a user-guided experience. What are the unique qualities of each project and how do they complement or compete with one another? For example, the Smithsonian Commons would make art objects available for use with attribution, encouraging creativity and remix – a feature that is lacking in the current Google Art Project. Google’s advanced platform and global presence encourages the participation of many institutions, increasing the database of art objects available to audiences. Is it important for the Smithsonian to host it’s own platform as part of its brand continuity? How do these qualities weigh against each other?